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🜂 CODEX FRAGMENT: “The Seven That Fell”

Source: Personal Journal of Archivist Duralin Veil-Binder, Fourth Chair of Memory Integrity, Guild of Seers

Date: 41 A.A., Year of the ReforgingAccess Level: Restricted (Flame-Tier Clearance Required)

[ENTRY 229 – Dreamer’s Ridge Reconstruction Chambers]

Let no one claim that they vanished.Let no one believe they were destroyed.For memory is not undone by silence.It is only buried—waiting to be remembered.

Tonight, the glyph of Ulgar’tharn bled again.


It was carved into the inner threshold of the Ridge’s eighth vault—so faint I almost passed it by. Not the later sigils of Hasgramite codification, but the old form. Hammered by a hand that remembered the war not as history
 but as prophecy. As if it had not yet happened. Or worse, as if it never had.


The Seven.


I do not write their names in record sequence. I write them in the order they appeared to me last night in the Far-Sight flame. Each stood at the threshold of the Oathstone’s fracture, yet none moved to stop it.


Only one wept.


1. The Pale Flame Covenant

“Let the flame die, that memory may endure unburned.”

They signed only in ash. Refused the touch of fire. Whispered of a memory too sacred for light. Their ash-marks flaked from the original Accord stone decades ago. Guild records list them as “untraceable.”I’ve seen their mark in the vision-vault beneath Ashbound Hall. It pulses beneath the soot.


2. The Red Hand Covenant

“To carry the ember is to bleed.”

Zealots of the vision. I still see their blood-marks on ritual circles found across the Wastes. They began by cleansing others’ visions. Then they began cleansing their own. By the time the Council disbanded, they had no tongues, no eyes, and no disagreements.


3. The Bonekeepers of Kul-Moruun

“We do not burn our dead. We ask them.”

I descended into one of their crypt-spirals once. Bone runes everywhere. But the bones didn’t sleep. Some say the Bonekeepers fed the dead the relics rather than destroy them. That the bones began whispering not remembrance—but promise.


4. The Writ-Bearers of Ulgar’tharn

“Stone does not dream. It remembers.”

Their records outlived them. So did their arrogance. When the Guild formed, we used their glyph matrices to codify vision fidelity. Yet now I wonder: if we built our foundation on their stones
 did we inherit their silence, too?


5. The Fragmented Horn

“The horn is broken, but still we hear it.”

No central lineage. No unifying belief. Just a will to survive the end of things. And yet, their mark is on the Accord. The last time their banner was seen, it was carried upside-down in the Deadroot Canyons. Not torn—folded.


6. The Silent Circle

“Prophecy is a trap we escaped by closing our eyes.”

Their oath was never spoken. Their glyph was blank. We dismissed them as mystics crippled by grief. Now I see their blankness in every false vision that bleeds into my mind. We called them cowards. Perhaps they were the first to see clearly.


7. The Forgewalkers

“Memory is not sacred. It is molten. Shape it.”

They reforged relics rather than purging them. Claimed the flame was only a tool. When we opened the sealed sanctum in Ironhold, we found no bodies—only melted rings, fused blades, and a single forge still warm. After two decades.


They were not the only ones to fall. But they were the first to forget who they were, or worse—to remember something else entirely.


We in the Guild once called them traitors. Now
 I wonder if they were mirrors.

If memory is a flame, then they were the first to cast shadows in it.


I no longer ask, “What happened to the Seven?”


I ask, “Which of them still speaks through me?”


—DV

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